A brief but important Slashdot post about Mozilla’s new Open Web Gaming initiative.
As we’ve been pointing out for some time, mobile and browser-based gaming represent a big shift in the capability underpinning gaming, and will likely push gaming into an even broader market, but more importantly, to more interesting applications. The App Store’s game sensations are evidence of the demand you can tap into with the right form factor (one where getting a game, playing a game, or acting on a recommendation to play a game are reduced to instant gratification).
With a clearly proven and profitable model, and with developments like Epic’s release of Epic Citadel as a prototype of what the Unreal platform can do on an iPhone, and the success of platforms like Steam, Mozilla’s announcement looks like a strengthening in the momentum in the market.

September 9, 2010





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